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Maximus arcade full 2020
Maximus arcade full 2020











As the Aristocrat emulator already has predefined controls, I just thought it would be easier to assign buttons to them physically. For projects I’ve done in the past, I’ve normally just used an Ultimarc product, but I thought I’d try something different this time. Now I wanted to get some real buttons working. Wiring the Button Switches Cabinet Side (PCB Side) I designed a rough version with paper, then changed some things up like adding the suit symbols, adding some colour variations and printing it on a clear sheet. I can always change the inserts later if I want to and nothing changes on the software side of things either way. My final solution was to have a mix of a 5 Dragons and Miss Kitty layout as I personally like both those games. The ‘Gamble’ and ‘Take Win’ buttons seemed to always be in the same spot but the ‘Rules’, ‘Spin’ and ‘Collect’ buttons move around a bit. I ran every single ROM and took a screenshot of the buttons and compiled it into the largest “iCloud Notes” note ever, in fact it actually ended up alerting me with an error saying I’ve added the maximum number of image attachments and I had to save the last couple to another note…īecause I’m an idiot, I printed all the buttons, cut them out and grouped them to find similarities.

maximus arcade full 2020

Not all games have the same button layout, there are different bets, different number of lines and buttons randomly swapping. After playing around with the emulator, I knew I was going to have a problem with determining a physical button layout.













Maximus arcade full 2020